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Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 18d ago · 85.172.95.88:28015

Abstract

We describe the public Rust server Test Server, reached at 85.172.95.88:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,609 of all servers, the top 61%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,609top 61%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address85.172.95.88:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 18:33 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average436/475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average209/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average25/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average27/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average136/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average43/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Test Server based?

There is no region published for Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 85.172.95.88:28015.

A.2What is the reliability of Test Server, and is it online?

Right now, Test Server is offline, and the last time it was seen was 18 days 17 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 8 October 2026.

A.3What version of Rust is run on Test Server?

Rust network protocol 2634 and build 167391 is the version that Test Server runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on Test Server?

Too few wipes by Test Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 21 days 13 hours have passed since the current world was generated.

Population

A.5How does Test Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Test Server holds #13,609, in the top 61% of all ranked servers.

A.6What is the population level of Test Server?

Test Server is not online now; 18 days 17 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with Test Server signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): It offers 2 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167391 (Build): The game build is 167391; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Test Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Test Server?

The name of Test Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What is the map for Test Server?

The game generates the map on Test Server; that format is procedural.

Connection

A.11How do you connect to Test Server?

Press F1 inside Rust to open the console and enter client.connect 85.172.95.88:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167391,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp2Max players. It offers 2 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167391Build. The game build is 167391.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.