Rust StatisticsWorking papers on every public Rust server · 52,558 players now

server_name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 85.174.203.10:28016

Abstract

We describe the public Rust server server_name, reached at 85.174.203.10:28016. It is offline at the last check, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address85.174.203.10:28016
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 20:00 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average355/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average327/325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average33/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average168/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does server_name have?

There is no region published for server_name. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 85.174.203.10:28016 is its address.

A.2What is the online status and reliability of server_name?

server_name is currently offline, with the last sighting 4 days 13 hours ago. Its uptime over the last full days (4 days) was 0%, with 0 of 96 hours online. It was first observed on 24 October 2026 by Rust Statistics.

A.3What version of Rust is run on server_name?

Rust network protocol 2635 and build 168909 is the version that server_name runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does server_name wipe?

Too few wipes by server_name have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 4 days 13 hours ago.

Player count

A.5What is the rank of server_name among Rust servers?

Ranked by player hours across seven days, server_name holds #15,335, in the top 69% of all ranked servers.

A.6What is the population level of server_name?

The last recorded sighting of server_name was 4 days 13 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.7What is the meaning of the tags on server_name?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags server_name publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can server_name be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that server_name fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.9Under what rules and settings does server_name operate?

No gather rate appears in the name of server_name. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.10What is the map for server_name?

The game generates the map on server_name; that format is procedural.

How to join

A.11What is the process for joining server_name?

Enter client.connect 85.174.203.10:28016 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.