Rust StatisticsWorking papers on every public Rust server · 43,286 players now

server_name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 85.174.203.10:28016

Abstract

We describe the public Rust server server_name, reached at 85.174.203.10:28016. It is offline at the last check, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,338top 69%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address85.174.203.10:28016
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 20:00 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average285/300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average252/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average25/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average32/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average119/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is server_name based?

No region is published by server_name. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 85.174.203.10:28016.

A.2What is the online status and reliability of server_name?

server_name is currently offline, with the last sighting 4 days 11 hours ago. Its uptime over the last full days (4 days) was 0%, with 0 of 96 hours online. It was first observed on 24 October 2026 by Rust Statistics.

A.3What is the Rust version for server_name?

server_name is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does server_name wipe?

Too few wipes by server_name have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 4 days 12 hours have passed since the current world was generated.

Player count

A.5What position does server_name occupy in the ranking of Rust servers?

Ranked by player hours across seven days, server_name holds #15,338, in the top 69% of all ranked servers.

A.6At what level does server_name operate in terms of players?

server_name is not online now; 4 days 11 hours have passed since it was last seen. The seven-day average for this server is 0 players.

Tags and filters

A.7What do the tags associated with server_name signify?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags server_name publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can server_name be found among the Rust Statistics lists and filters?

The Rust Statistics lists that server_name fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.9Under what rules and settings does server_name operate?

Its name carries no gather rate for server_name. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.

A.10What map is in use on server_name?

On server_name the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to server_name?

Press F1 inside Rust to open the console and enter client.connect 85.174.203.10:28016. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.