EACPatchTest
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 85.175.226.51:29000
Abstract
We describe the public Rust server EACPatchTest, reached at 85.175.226.51:29000. It is offline at the last check, against a seven-day mean of 01. It ranks #15,561 of all servers, the top 70%. It last wiped 16d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 11 Oct, 15:4216d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.175.226.51:29000 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 15:42 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average | 829/850 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average | 55/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average | 131/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average | 474/525 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average | 291/350 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average | 215/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is EACPatchTest based?
There is no region published for EACPatchTest. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 85.175.226.51:29000.
A.2What is the reliability of EACPatchTest, and is it online?
EACPatchTest is currently offline, with the last sighting 16 days 2 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 11 October 2026 by Rust Statistics.
A.3What version of Rust is run on EACPatchTest?
EACPatchTest is running Rust network protocol 2634 and build 167398 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on EACPatchTest?
Too few wipes by EACPatchTest have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 16 days 3 hours.
A.5How would you describe wipe day on EACPatchTest?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began.
Population
A.6What position does EACPatchTest occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts EACPatchTest at #15,561, within the top 70% of ranked servers.
A.7What is the population level of EACPatchTest?
At this moment EACPatchTest is offline, having last been seen 16 days 2 hours ago.
Tags and filters
A.8What do the tags associated with EACPatchTest signify?
gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags EACPatchTest publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can EACPatchTest be found among the Rust Statistics lists and filters?
The Rust Statistics lists that EACPatchTest fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern EACPatchTest?
No gather rate appears in the name of EACPatchTest. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11On which map does EACPatchTest take place?
On EACPatchTest the terrain is procedural, built by the game itself.
Connection
A.12What steps are required to join EACPatchTest?
Press F1 inside Rust to open the console and enter client.connect 85.175.226.51:29000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.