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Rust Server by nitrado.net

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 85.190.128.32:11100

Abstract

We describe the public Rust server Rust Server by nitrado.net, reached at 85.190.128.32:11100. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 51. It ranks #6,277 of all servers, the top 28%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 5, 48 h peak 5
Rank2#6,277top 28%
Last wipe2d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246814:0023:0008:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020014:0023:0008:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct.

4Rank

The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 13:082d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server by nitrado.net
Figure 4: The map: Procedural Map, size 3750, seed 1278823929. Open on RustMaps.
Table 3: The server's published settings.
Address85.190.128.32:11100
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 13:08 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size3750
Seed1278823929

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average522/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average60/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average164/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Rust Server by nitrado.net smooth?

Its average server fps over the last 48 hours was 18, with a minimum of 10. Its entity count reached a maximum of 87,187, including buildings, deployables and all other world objects. The peak memory usage was 2,326 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Rust Server by nitrado.net have?

A region is not published by Rust Server by nitrado.net. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 85.190.128.32:11100.

A.3How reliable is Rust Server by nitrado.net, and is it currently online?

Rust Server by nitrado.net is online at this time. Based on the uptime it reports, the last restart occurred about 2 hours ago. Its uptime over the last full day (1 day) was 96%, with 23 of 24 hours online. It was first observed on 27 October 2026 by Rust Statistics.

A.4What is the Rust version for Rust Server by nitrado.net?

The version of Rust on Rust Server by nitrado.net is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Rust Server by nitrado.net?

There are not yet enough recorded wipes for Rust Server by nitrado.net to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 2 days.

Player count

A.6How does Rust Server by nitrado.net compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Rust Server by nitrado.net at #6,277, within the top 28% of ranked servers.

A.7At what level does Rust Server by nitrado.net operate in terms of players?

At this moment 0 players are on Rust Server by nitrado.net, which has 50 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 5. The busiest hour of the last 48 is 21:00 UTC, averaging 4 players.

Tags and filters

A.8What do the tags associated with Rust Server by nitrado.net signify?

Tags from Rust Server by nitrado.net, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rust Server by nitrado.net be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust Server by nitrado.net fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10Under what rules and settings does Rust Server by nitrado.net operate?

The name of Rust Server by nitrado.net states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Rust Server by nitrado.net?

The game generates Rust Server by nitrado.net's procedural map at size 3,750, from seed 1278823929. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12How do you connect to Rust Server by nitrado.net?

Enter client.connect 85.190.128.32:11100 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.