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Rust Server by nitrado.net

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14h ago · 85.190.160.176:10100

Abstract

We describe the public Rust server Rust Server by nitrado.net, reached at 85.190.160.176:10100. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #5,928 of all servers, the top 27%. It last wiped 1d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean1peak 2, 48 h peak 2
Rank2#5,928top 27%
Last wipe1d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5212:0017:0021:0011:0015:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304012:0017:0021:0011:0015:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct.

4Rank

The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server by nitrado.net
Figure 4: The map: Procedural Map, size 3500, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address85.190.160.176:10100
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 11:47 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size3500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453/475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average376/375
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average149/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Rust Server by nitrado.net smooth?

Its average server fps over the last 48 hours was 30, with a minimum of 27. Buildings, deployables and all other world objects counted together reached a maximum of 65,935 entities. The peak memory usage was 1,863 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Rust Server by nitrado.net based?

No region is published by Rust Server by nitrado.net. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 85.190.160.176:10100.

A.3What is the reliability of Rust Server by nitrado.net, and is it online?

Rust Server by nitrado.net is currently offline, with the last sighting 14 hours ago. The uptime it reports indicates a restart about 4 hours ago. Its uptime over the last full day (1 day) was 50%, with 12 of 24 hours online. It was first observed on 27 October 2026 by Rust Statistics.

A.4What is the Rust version for Rust Server by nitrado.net?

Rust Server by nitrado.net is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Rust Server by nitrado.net?

There are not yet enough recorded wipes for Rust Server by nitrado.net to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 47 hours ago.

Population

A.6How does Rust Server by nitrado.net compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust Server by nitrado.net holds #5,928, in the top 27% of all ranked servers.

A.7At what level does Rust Server by nitrado.net operate in terms of players?

Rust Server by nitrado.net is not online now; 14 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 22:00 UTC, with an average of 2 players.

Tags and filters

A.8How should the tags on Rust Server by nitrado.net be interpreted?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which Rust Server by nitrado.net publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rust Server by nitrado.net be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Server by nitrado.net fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10Which settings and rules are in force on Rust Server by nitrado.net?

No gather rate appears in the name of Rust Server by nitrado.net. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11On which map does Rust Server by nitrado.net take place?

Generated by the game from seed 6738, the procedural map on Rust Server by nitrado.net measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join Rust Server by nitrado.net?

Enter client.connect 85.190.160.176:10100 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.