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Rust Server by nitrado.net

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 85.190.160.176:11300

Abstract

We describe the public Rust server Rust Server by nitrado.net, reached at 85.190.160.176:11300. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 51. It ranks #9,018 of all servers, the top 41%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 5
Rank2#9,018top 41%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct.

4Rank

The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server by nitrado.net
Figure 4: The map: Procedural Map, size 2000, seed 13826. Open on RustMaps.
Table 3: The server's published settings.
Address85.190.160.176:11300
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 20:59 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size2000
Seed13826

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average556/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average424/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average71/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average185/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Rust Server by nitrado.net perform well?

Its average server fps over the last 48 hours was 10, with a minimum of 10. The highest number of entities it carried was 16,902, comprising buildings, deployables and all other objects. The peak memory usage was 1,123 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Rust Server by nitrado.net?

A region is not published by Rust Server by nitrado.net. Rust Statistics does not look up the machine's location; it shows where the server says it is. 85.190.160.176:11300 is its address.

A.3How reliable is Rust Server by nitrado.net, and is it currently online?

Rust Server by nitrado.net is online at this time. Based on the uptime it reports, the last restart occurred about 4 hours ago. The server was up 99% of the time over the last 4 full days, 95 of 96 hours. The first record of it by Rust Statistics dates to 24 October 2026.

A.4What version of Rust is run on Rust Server by nitrado.net?

Rust Server by nitrado.net is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does Rust Server by nitrado.net follow for wipes?

There are not yet enough recorded wipes for Rust Server by nitrado.net to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 4 days 16 hours have passed since the current world was generated.

Player count

A.6How does Rust Server by nitrado.net compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Rust Server by nitrado.net at #9,018, within the top 41% of ranked servers.

A.7At what level does Rust Server by nitrado.net operate in terms of players?

On Rust Server by nitrado.net, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 5.

Tags and filters

A.8What do the tags associated with Rust Server by nitrado.net signify?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags Rust Server by nitrado.net publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Rust Server by nitrado.net be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust Server by nitrado.net fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10Under what rules and settings does Rust Server by nitrado.net operate?

The name of Rust Server by nitrado.net states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Rust Server by nitrado.net?

The game generates Rust Server by nitrado.net's procedural map at size 2,000, from seed 13826. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to Rust Server by nitrado.net?

Press F1 inside Rust to open the console and enter client.connect 85.190.160.176:11300. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.