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>>TGC<<

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17h ago · 85.190.160.9:10500

Abstract

We describe the public Rust server >>TGC<<, reached at 85.190.160.9:10500. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #6,149 of all servers, the top 28%. It last wiped 14d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/205% full
In the queue0no queue
Seven-day mean1peak 2, 48 h peak 2
Rank2#6,149top 28%
Last wipe14d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5221:0022:0020:0021:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304021:0022:0020:0021:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct.

4Rank

The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of >>TGC<<
Figure 4: The map: Procedural Map, size 3500, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address85.190.160.9:10500
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 17:46 UTC
Hostname–
First seen14 Oct 2026
MapProcedural Map
Size3500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average448/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average965/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average24/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does >>TGC<< run?

Over the past 48 hours, it ran at an average of 32 server fps, with a low of 30. Buildings, deployables and all other world objects counted together reached a maximum of 65,251 entities. Its highest memory usage was 1,379 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of >>TGC<<?

A region is not published by >>TGC<<. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 85.190.160.9:10500.

A.3What is the online status and reliability of >>TGC<<?

>>TGC<< is currently offline, with the last sighting 17 hours ago. It last restarted around 1 hours ago, according to its reported uptime. The server was up 12% of the time over the last 7 full days, 20 of 168 hours. The first record of it by Rust Statistics dates to 14 October 2026.

A.4What version of Rust is run on >>TGC<<?

The version of Rust on >>TGC<< is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on >>TGC<<?

Too few wipes by >>TGC<< have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 14 days 22 hours.

Player count

A.6What position does >>TGC<< occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts >>TGC<< at #6,149, within the top 28% of ranked servers.

A.7At what level does >>TGC<< operate in terms of players?

The last recorded sighting of >>TGC<< was 17 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 2. Averaging 2 players, 21:00 UTC was the busiest hour of the past 48.

Tags, lists

A.8What is the meaning of the tags on >>TGC<<?

Tags from >>TGC<<, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can >>TGC<< be found among the Rust Statistics lists and filters?

The Rust Statistics lists that >>TGC<< fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does >>TGC<< operate?

The name of >>TGC<< states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on >>TGC<<?

Generated by the game from seed 6738, the procedural map on >>TGC<< measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining >>TGC<<?

Press F1 inside Rust to open the console and enter client.connect 85.190.160.9:10500. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp20Max players. The slot count is 20.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.