Letsfail
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 8h ago · 85.190.161.109:26000
Abstract
We describe the public Rust server Letsfail, reached at 85.190.161.109:26000. It is offline at the last check, against a seven-day mean of 01. It ranks #15,310 of all servers, the top 69%. It last wiped 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordspremium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 0h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 0h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50fw28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.190.161.109:26000 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:50 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 2305 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average | 344/400 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 459/500 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average | 982/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 48/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 983/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average | 50/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Letsfail smooth?
The server fps averaged 13 over the last 48 hours, never dropping below 9. The highest number of entities it carried was 93,937, comprising buildings, deployables and all other objects. Memory use peaked at 2,345 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Letsfail based?
There is no region published for Letsfail. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 85.190.161.109:26000 is its address.
A.3What is the online status and reliability of Letsfail?
Letsfail is currently offline, with the last sighting 8 hours ago. Based on the uptime it reports, the last restart occurred about 7 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Letsfail?
Rust network protocol 2635 and build 168909 is the version that Letsfail runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on Letsfail?
Once a month, Letsfail wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 28 days have passed since the current world was generated.
A.6What happens on Letsfail when wipe day arrives?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7How does Letsfail compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Letsfail at #15,310, within the top 69% of ranked servers.
A.8How would you characterise the player activity on Letsfail?
The last recorded sighting of Letsfail was 8 hours ago; it is offline now. The seven-day average for this server is 0 players.
Tags, lists
A.9How should the tags on Letsfail be interpreted?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^q (Premium): Rust's premium status is required to join, which Letsfail publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Letsfail be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Letsfail fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
Rules, settings, map
A.11Under what rules and settings does Letsfail operate?
Its name carries no gather rate for Letsfail. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. Rust's premium status is required to join. VAC is active: that is Valve's anti-cheat.
A.12On which map does Letsfail take place?
The game generates Letsfail's procedural map at size 4,000, from seed 2305. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What is the process for joining Letsfail?
Press F1 inside Rust to open the console and enter client.connect 85.190.161.109:26000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Rust's premium status is required to join.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp20 | Max players. 20 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^q | Premium. Rust's premium status is required to join. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.