Private Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 85.201.105.42:28015
Abstract
We describe the public Rust server Private Test Server, reached at 85.201.105.42:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #11,478 of all servers, the top 52%. It last wiped 4d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 52% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 22:084d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.201.105.42:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 22:08 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 342/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 230/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average | 36/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average | 29/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 58/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 79/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Private Test Server based?
There is no region published for Private Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 85.201.105.42:28015 is its address.
A.2What is the reliability of Private Test Server, and is it online?
Private Test Server is currently offline, with the last sighting 3 days 21 hours ago. Of the 168 hours in the last 7 full days, 5 were served, an availability of 3%. The first record of it by Rust Statistics dates to 20 October 2026.
A.3What version of Rust is run on Private Test Server?
Private Test Server is running Rust network protocol 2635 and build 169075 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Private Test Server?
The record of Private Test Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 4 days 1 hours ago.
A.5What happens on Private Test Server when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6How does Private Test Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Private Test Server at #11,478, within the top 52% of ranked servers.
A.7How would you characterise the player activity on Private Test Server?
Private Test Server is not online now; 3 days 21 hours have passed since it was last seen. Over the last week the count averages 0 players and reaches 1 at its height.
Tags, lists
A.8How should the tags on Private Test Server be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169075 (Build): The game build is 169075; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags Private Test Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Private Test Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Private Test Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10Which settings and rules are in force on Private Test Server?
No gather rate appears in the name of Private Test Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What is the map for Private Test Server?
A procedural map, generated by the game, is what Private Test Server runs.
How to join
A.12What is the process for joining Private Test Server?
Press F1 inside Rust to open the console and enter client.connect 85.201.105.42:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs169075,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. 1 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs169075 | Build. The game build is 169075. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.