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az Server gamever.io

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 85.234.69.39:29511

Abstract

We describe the public Rust server az Server gamever.io, reached at 85.234.69.39:29511. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 117d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%
Last wipe117d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0001:0010:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020007:0016:0001:0010:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of az Server gamever.io
Figure 4: The map: Procedural Map, size 2500, seed 12345. Open on RustMaps.
Table 3: The server's published settings.
Address85.234.69.39:29511
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe3 Jul 2026, 11:40 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2500
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average164/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average170/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average14/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average76/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does az Server gamever.io run?

The server fps averaged 144 over the last 48 hours, never dropping below 143. Buildings, deployables and all other world objects counted together reached a maximum of 29,341 entities. Memory use peaked at 3,030 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of az Server gamever.io?

There is no region published for az Server gamever.io. Rust Statistics does not look up the machine's location; it shows where the server says it is. 85.234.69.39:29511 is its address.

A.3What is the reliability of az Server gamever.io, and is it online?

az Server gamever.io is online at this time. It last restarted around 15 days 8 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for az Server gamever.io?

Rust network protocol 2631 and build 156658 is the version that az Server gamever.io runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does az Server gamever.io follow for wipes?

The record of az Server gamever.io's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 117 days 18 hours have passed since the current world was generated.

Population

A.6How does az Server gamever.io compare with other Rust servers in the rankings?

Ranked by player hours across seven days, az Server gamever.io holds #15,341, in the top 69% of all ranked servers.

A.7At what level does az Server gamever.io operate in terms of players?

On az Server gamever.io, 0 of the 20 slots are occupied at present. The mean population for the last seven days is 0.

Tags, lists

A.8What is the meaning of the tags on az Server gamever.io?

gmvanilla (Game mode): This is survival in its vanilla form; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2631 (Protocol): Joining requires the same game version: protocol 2631; cs156658 (Build): The game build is 156658; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags az Server gamever.io publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can az Server gamever.io be found among the Rust Statistics lists and filters?

The Rust Statistics lists that az Server gamever.io fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern az Server gamever.io?

No gather rate appears in the name of az Server gamever.io. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.11On which map does az Server gamever.io take place?

Generated by the game from seed 12345, the procedural map on az Server gamever.io measures 2,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What is the process for joining az Server gamever.io?

Press F1 inside Rust to open the console and enter client.connect 85.234.69.39:29511. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://gamever.io.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2631,gmvanilla,cs156658,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp20Max players. 20 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2631Protocol. Joining requires the same game version: protocol 2631.
cs156658Build. The game build is 156658.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.