Rust StatisticsWorking papers on every public Rust server · 54,561 players now

Rust WakeExp 7 (private insecure test)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 85.234.84.19:28115

Abstract

We describe the public Rust server Rust WakeExp 7 (private insecure test), reached at 85.234.84.19:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,814 of all servers, the top 72%. It last wiped 20d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,814top 72%
Last wipe20d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 18 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 8 Oct, 14:3120d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address85.234.84.19:28115
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 14:31 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average377/400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average329/350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average164/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Rust WakeExp 7 (private insecure test) based?

There is no region published for Rust WakeExp 7 (private insecure test). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 85.234.84.19:28115 is its address.

A.2How reliable is Rust WakeExp 7 (private insecure test), and is it currently online?

Right now, Rust WakeExp 7 (private insecure test) is offline, and the last time it was seen was 19 days 5 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 9 October 2026 by Rust Statistics.

A.3What is the Rust version for Rust WakeExp 7 (private insecure test)?

Rust WakeExp 7 (private insecure test) is running Rust network protocol 2634 and build 166652 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Rust WakeExp 7 (private insecure test) follow for wipes?

The record of Rust WakeExp 7 (private insecure test)'s wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 20 days 19 hours ago.

A.5What happens on Rust WakeExp 7 (private insecure test) when wipe day arrives?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 18 hours after the latest wipe.

Player count

A.6How does Rust WakeExp 7 (private insecure test) compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust WakeExp 7 (private insecure test) holds #15,814, in the top 72% of all ranked servers.

A.7At what level does Rust WakeExp 7 (private insecure test) operate in terms of players?

The last recorded sighting of Rust WakeExp 7 (private insecure test) was 19 days 5 hours ago; it is offline now.

Tags, lists

A.8What do the tags associated with Rust WakeExp 7 (private insecure test) signify?

Tags from Rust WakeExp 7 (private insecure test), read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rust WakeExp 7 (private insecure test) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust WakeExp 7 (private insecure test) fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Rust WakeExp 7 (private insecure test) operate?

The name of Rust WakeExp 7 (private insecure test) states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is inactive: the anti-cheat from Valve is off.

A.11What is the map for Rust WakeExp 7 (private insecure test)?

A procedural map, generated by the game, is what Rust WakeExp 7 (private insecure test) runs.

How to join

A.12What steps are required to join Rust WakeExp 7 (private insecure test)?

Press F1 inside Rust to open the console and enter client.connect 85.234.84.19:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.