Name of Server as Shown on the Client Server List
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 85.237.206.10:28711
Abstract
We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 85.237.206.10:28711. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,182 of all servers, the top 41%. It last wiped 22d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.237.206.10:28711 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 19:46 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average | 463/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 399/375 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 51/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 35/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 53/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average | 152/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 85.237.206.10:28711.
A.2What is the online status and reliability of Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is currently offline, with the last sighting 5 days 19 hours ago. Its uptime over the last full days (5 days) was 0%, with 0 of 120 hours online. The first record of it by Rust Statistics dates to 23 October 2026.
A.3What version of Rust is run on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Name of Server as Shown on the Client Server List follow for wipes?
The record of Name of Server as Shown on the Client Server List's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 22 days 15 hours ago.
Player count
A.5What is the rank of Name of Server as Shown on the Client Server List among Rust servers?
The seven-day player-hours ranking puts Name of Server as Shown on the Client Server List at #9,182, within the top 41% of ranked servers.
A.6At what level does Name of Server as Shown on the Client Server List operate in terms of players?
Name of Server as Shown on the Client Server List is not online now; 5 days 19 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height.
Tags and filters
A.7How should the tags on Name of Server as Shown on the Client Server List be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which Name of Server as Shown on the Client Server List publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Name of Server as Shown on the Client Server List fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Name of Server as Shown on the Client Server List?
Its name carries no gather rate for Name of Server as Shown on the Client Server List. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for Name of Server as Shown on the Client Server List?
On Name of Server as Shown on the Client Server List the terrain is procedural, built by the game itself.
Connection
A.11What is the process for joining Name of Server as Shown on the Client Server List?
Enter client.connect 85.237.206.10:28711 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.