nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 21d ago · 85.26.241.13:28015
Abstract
We describe the public Rust server nameserver, reached at 85.26.241.13:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,987 of all servers, the top 71%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 06:2225d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.26.241.13:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 06:22 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average | 678/750 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average | 57/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average | 95/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average | 392/450 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 202/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average | 173/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of nameserver?
A region is not published by nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 85.26.241.13:28015.
A.2What is the reliability of nameserver, and is it online?
Right now, nameserver is offline, and the last time it was seen was 21 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 25 September 2026.
A.3What is the Rust version for nameserver?
The version of Rust on nameserver is network protocol 2634 and build 166494, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does nameserver follow for wipes?
The record of nameserver's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 25 days 14 hours.
Population
A.5What is the rank of nameserver among Rust servers?
Ranked by player hours across seven days, nameserver holds #15,987, in the top 71% of all ranked servers.
A.6At what level does nameserver operate in terms of players?
nameserver is not online now; 21 days 7 hours have passed since it was last seen.
Tags and filters
A.7How should the tags on nameserver be interpreted?
Tags from nameserver, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp15 (Max players): It offers 15 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern nameserver?
The name of nameserver states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.10On which map does nameserver take place?
A procedural map, generated by the game, is what nameserver runs.
Connection
A.11How do you connect to nameserver?
Press F1 inside Rust to open the console and enter client.connect 85.26.241.13:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp15 | Max players. It offers 15 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. Build 166494 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.