nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 85.26.241.9:28015
Abstract
We describe the public Rust server nameserver, reached at 85.26.241.9:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,611 of all servers, the top 71%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 06:2225d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.26.241.9:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 06:22 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average | 706/750 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average | 61/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average | 96/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average | 397/450 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 210/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average | 177/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of nameserver?
No region is published by nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 85.26.241.9:28015.
A.2What is the reliability of nameserver, and is it online?
At the present moment, nameserver is offline; it was last seen 15 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 21 September 2026.
A.3What is the Rust version for nameserver?
nameserver is running Rust network protocol 2634 and build 166494 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does nameserver wipe?
The record of nameserver's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 25 days 14 hours.
Population
A.5What position does nameserver occupy in the ranking of Rust servers?
Ranked by player hours across seven days, nameserver holds #15,611, in the top 71% of all ranked servers.
A.6How would you characterise the player activity on nameserver?
nameserver is not online now; 15 days 18 hours have passed since it was last seen.
Tags, lists
A.7What do the tags associated with nameserver signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which nameserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern nameserver?
No gather rate appears in the name of nameserver. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.10What is the map for nameserver?
On nameserver the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to nameserver?
Press F1 inside Rust to open the console and enter client.connect 85.26.241.9:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. The slot count is 15. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166494 | Build. Build 166494 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.