Rust StatisticsWorking papers on every public Rust server · 89,289 players now

SoftNet

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 3h ago · 85.49.251.3:28015

Abstract

We describe the public Rust server SoftNet, reached at 85.49.251.3:28015 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,023 of all servers, the top 36%, and #2097 in EU. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#8,023top 36%; #2097 in EU
Last wipe26d agomonthly schedule
Next wipe37d 22hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510021:0006:0015:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct.

4Rank

The server stands in the top 36% of all ranked servers, the top 72% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SoftNet
Figure 4: The map: Procedural Map, size 4500, seed 367222608. Open on RustMaps.
Table 3: The server's published settings.
Address85.49.251.3:28015
RegionEU
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 02:28 UTC
Hostnameeuw1.rust.sftn.eu
First seen7 Oct 2026
MapProcedural Map
Size4500
Seed367222608

7Operator

2 servers publish a sftn.eu hostname.

Table 4: Other servers of the same operator, sftn.eu.
ServerStatusPlayers
SoftNetoffline1/100

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], tutorial server list [3], community tab servers measured [4], live vanilla server list [5] and predicted wipe schedule [6].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average309/350
[EU East] Facepunch 4EU · groups of 8+ · monthly · 176 on average152/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average222/400
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average161/225
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average169/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of SoftNet smooth?

The server fps averaged 63 over the last 48 hours, never dropping below 23. Buildings, deployables and all other world objects counted together reached a maximum of 114,630 entities. Its highest memory usage was 3,962 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does SoftNet have?

The EU tag places SoftNet in Europe, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 85.49.251.3:28015.

A.3What is the reliability of SoftNet, and is it online?

At the present moment, SoftNet is online. Based on the uptime it reports, the last restart occurred about 2 days 20 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 7 October 2026.

A.4What is the Rust version for SoftNet?

Rust network protocol 2635 and build 168909 is the version that SoftNet runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does SoftNet wipe?

The estimate of SoftNet's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 26 days 17 hours have passed since the current world was generated. The tags show that the server wipes monthly.

Player count

A.6What is the rank of SoftNet among Rust servers?

The seven-day player-hours ranking gives SoftNet #8,023, in the top 36% of ranked servers and #2,097 in Europe.

A.7At what level does SoftNet operate in terms of players?

At this moment 0 players are on SoftNet, which has 100 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 1 players, 00:00 UTC was the busiest hour of the past 48.

Tags, lists

A.8By whom is SoftNet operated?

Most likely run by the same operator: SoftNet and 1 other server we track, both publishing a sftn.eu hostname.

A.9How should the tags on SoftNet be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; EU (Europe): The server browser lists this server under Europe: these are the tags SoftNet publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can SoftNet be found among the Rust Statistics lists and filters?

The Rust Statistics lists that SoftNet fits are: Rust servers with the tutorial tag, European Rust servers, Rust community servers, measured and Vanilla Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11What are the settings and rules that govern SoftNet?

Its name carries no gather rate for SoftNet. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.

A.12What is the map for SoftNet?

Size 4,500 and seed 367222608 define the procedural, game-generated map on SoftNet. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to SoftNet?

Press F1 inside Rust to open the console and enter client.connect 85.49.251.3:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^t,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. It offers 100 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^tTutorial on. The tutorial from Facepunch is open to new players here.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome to SoftNet! Your new server of preference for EU West, and anywhere in the world where the ping allows for it. Wipes will happen when forced by an update, which usually happens the first Thursday of every month.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Tutorial server list. ruststatistics.org/rust-tutorial-servers.
  4. [4]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  5. [5]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  6. [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.