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Rust-Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 85.93.2.190:28015

Abstract

We describe the public Rust server Rust-Server, reached at 85.93.2.190:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,420 of all servers, the top 69%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,420top 69%
Last wipe3d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address85.93.2.190:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 21:34 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average236/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average30/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average117/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average45/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Rust-Server?

There is no region published for Rust-Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 85.93.2.190:28015.

A.2What is the reliability of Rust-Server, and is it online?

Right now, Rust-Server is offline, and the last time it was seen was 3 days 5 hours ago. The server was up 0% of the time over the last 3 full days, 0 of 72 hours. Its first appearance in Rust Statistics's records is 24 October 2026.

A.3What is the Rust version for Rust-Server?

The version of Rust on Rust-Server is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Rust-Server follow for wipes?

There are not yet enough recorded wipes for Rust-Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 3 days 5 hours have passed since the current world was generated.

Player count

A.5How does Rust-Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Rust-Server at #15,420, within the top 69% of ranked servers.

A.6At what level does Rust-Server operate in terms of players?

The last recorded sighting of Rust-Server was 3 days 5 hours ago; it is offline now. The mean population for the last seven days is 0.

Tags and filters

A.7What do the tags associated with Rust-Server signify?

Tags from Rust-Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Rust-Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust-Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9What are the settings and rules that govern Rust-Server?

The name of Rust-Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Rust-Server take place?

The game generates the map on Rust-Server; that format is procedural.

Connection

A.11What is the process for joining Rust-Server?

Press F1 inside Rust to open the console and enter client.connect 85.93.2.190:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.