TestServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 33d ago · 85.95.189.133:28015
Abstract
We describe the public Rust server TestServer, reached at 85.95.189.133:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,903 of all servers, the top 61%. It last wiped 33d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 25 Sep, 12:2833d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 85.95.189.133:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 12:28 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average | 152/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 116/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 13/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average | 23/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 12/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average | 28/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does TestServer have?
A region is not published by TestServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 85.95.189.133:28015.
A.2What is the online status and reliability of TestServer?
At the present moment, TestServer is offline; it was last seen 33 days 15 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 25 September 2026.
A.3What is the Rust version for TestServer?
The version of Rust on TestServer is network protocol 2633 and build 165217, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does TestServer wipe?
The record of TestServer's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 33 days 15 hours ago.
A.5What happens on TestServer when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does TestServer compare with other Rust servers in the rankings?
Ranked by player hours across seven days, TestServer holds #13,903, in the top 61% of all ranked servers.
A.7What is the population level of TestServer?
TestServer is not online now; 33 days 15 hours have passed since it was last seen.
Tags and filters
A.8What do the tags associated with TestServer signify?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags TestServer publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can TestServer be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that TestServer fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern TestServer?
The name of TestServer states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
Connection
A.11How do you connect to TestServer?
Press F1 inside Rust to open the console and enter client.connect 85.95.189.133:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.