Rust Development Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 8h ago · 86.120.159.44:28015
Abstract
We describe the public Rust server Rust Development Server, reached at 86.120.159.44:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #4,752 of all servers, the top 21%. It last wiped 4d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1 days | between real wipes |
| On rhythm | 20% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 18:354d ago | 1 | – | running | 1 |
| Thu 22 Oct, 17:525d ago | 1 | – | 1 d | 1 |
| Tue 20 Oct, 14:587d ago | 1 | held half | 2.1 d | 1 |
| Tue 20 Oct, 07:507d ago | 1 | – | 0.3 d | 1 |
| Sat 17 Oct, 17:2410d ago | 1 | held half | 2.6 d | 1 |
| Sat 17 Oct, 05:1811d ago | 1 | – | 0.5 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 86.120.159.44:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 18:35 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average | 241/275 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average | 14/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average | 21/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 155/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average | 60/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 32/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Rust Development Server?
No region is published by Rust Development Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 86.120.159.44:28015 is its address.
A.2What is the online status and reliability of Rust Development Server?
Right now, Rust Development Server is offline, and the last time it was seen was 8 hours ago. Of the 168 hours in the last 7 full days, 57 were served, an availability of 34%. The first record of it by Rust Statistics dates to 13 October 2026.
A.3What is the Rust version for Rust Development Server?
Rust network protocol 2635 and build 168909 is the version that Rust Development Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Rust Development Server?
With irregular wipe times, Rust Development Server offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 4 days 10 hours ago.
A.5What characterises wipe day on Rust Development Server?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Player count
A.6How does Rust Development Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Rust Development Server at #4,752, within the top 21% of ranked servers.
A.7At what level does Rust Development Server operate in terms of players?
The last recorded sighting of Rust Development Server was 8 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 1 at its height. The busiest hour of the last 48 is 06:00 UTC, averaging 1 players.
Tags, lists
A.8What do the tags associated with Rust Development Server signify?
Tags from Rust Development Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): It offers 3 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Rust Development Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust Development Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.10What are the settings and rules that govern Rust Development Server?
The name of Rust Development Server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC is inactive: the anti-cheat from Valve is off.
A.11What map is in use on Rust Development Server?
A procedural map, generated by the game, is what Rust Development Server runs.
Connection
A.12What is the process for joining Rust Development Server?
Enter client.connect 86.120.159.44:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp3 | Max players. It offers 3 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.