cdogservers.net - Public
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 38m ago · 86.135.82.110:28015
Abstract
We describe the public Rust server cdogservers.net - Public, reached at 86.135.82.110:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 9d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 86.135.82.110:28015 |
|---|---|
| Region | – |
| Max players | 400 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 00:44 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
| Map | Procedural Map |
| Size | 6000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 176/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 120/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 18/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average | 14/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 20/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 25/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does cdogservers.net - Public run?
Its average server fps over the last 48 hours was 92, with a minimum of 64. Buildings, deployables and all other world objects counted together reached a maximum of 209,468 entities. Memory use peaked at 4,154 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does cdogservers.net - Public have?
No region is published by cdogservers.net - Public. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 86.135.82.110:28015 is its address.
A.3How reliable is cdogservers.net - Public, and is it currently online?
Right now, cdogservers.net - Public is offline, and the last time it was seen was 38 minutes ago. Based on the uptime it reports, the last restart occurred about 26 hours ago. Of the 168 hours in the last 7 full days, 160 were served, an availability of 95%. The first record of it by Rust Statistics dates to 21 October 2026.
A.4What version of Rust is run on cdogservers.net - Public?
cdogservers.net - Public is running Rust network protocol 2634 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does cdogservers.net - Public wipe?
There are not yet enough recorded wipes for cdogservers.net - Public to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 9 days 1 hours have passed since the current world was generated.
Population
A.6How does cdogservers.net - Public compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts cdogservers.net - Public at #15,353, within the top 69% of ranked servers.
A.7What is the population level of cdogservers.net - Public?
The last recorded sighting of cdogservers.net - Public was 38 minutes ago; it is offline now. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8What is the meaning of the tags on cdogservers.net - Public?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp400 (Max players): It offers 400 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which cdogservers.net - Public publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can cdogservers.net - Public be found among the Rust Statistics lists and filters?
These Rust Statistics lists include cdogservers.net - Public: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Which settings and rules are in force on cdogservers.net - Public?
Its name carries no gather rate for cdogservers.net - Public. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for cdogservers.net - Public?
Size 6,000 and seed 1337 define the procedural, game-generated map on cdogservers.net - Public. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What is the process for joining cdogservers.net - Public?
Press F1 inside Rust to open the console and enter client.connect 86.135.82.110:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp400 | Max players. It offers 400 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.