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Test Serveur Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 31d ago · 86.198.110.7:28016

Abstract

We describe the public Rust server Test Serveur Rust, reached at 86.198.110.7:28016. It is offline at the last check, against a seven-day mean of 01. It ranks #14,555 of all servers, the top 61%. It last wiped 45d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,555top 61%
Last wipe45d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address86.198.110.7:28016
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 13:10 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average250/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average183/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average35/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average45/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Test Serveur Rust have?

A region is not published by Test Serveur Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 86.198.110.7:28016 is its address.

A.2What is the reliability of Test Serveur Rust, and is it online?

Right now, Test Serveur Rust is offline, and the last time it was seen was 31 days 8 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on Test Serveur Rust?

The version of Rust on Test Serveur Rust is network protocol 2633 and build 163794, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Test Serveur Rust wipe?

The record of Test Serveur Rust's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 45 days 11 hours.

Population

A.5What position does Test Serveur Rust occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Test Serveur Rust holds #14,555, in the top 61% of all ranked servers.

A.6How would you characterise the player activity on Test Serveur Rust?

At this moment Test Serveur Rust is offline, having last been seen 31 days 8 hours ago.

Tags and filters

A.7What do the tags associated with Test Serveur Rust signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Test Serveur Rust publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Test Serveur Rust be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Test Serveur Rust fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Test Serveur Rust?

No gather rate appears in the name of Test Serveur Rust. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10On which map does Test Serveur Rust take place?

A procedural map, generated by the game, is what Test Serveur Rust runs.

How to join

A.11What steps are required to join Test Serveur Rust?

Enter client.connect 86.198.110.7:28016 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. The game build is 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.