Bloodwolves
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 17d ago · 86.225.105.163:28015
Abstract
We describe the public Rust server Bloodwolves, reached at 86.225.105.163:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,866 of all servers, the top 63%. It last wiped 17d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 19:1117d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 86.225.105.163:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 19:11 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average | 109/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 127/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average | 467/575 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 29/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 534/650 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average | 445/525 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Bloodwolves have?
There is no region published for Bloodwolves. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 86.225.105.163:28015.
A.2How reliable is Bloodwolves, and is it currently online?
At the present moment, Bloodwolves is offline; it was last seen 17 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 12 October 2026.
A.3What version of Rust is run on Bloodwolves?
Rust network protocol 2634 and build 167584 is the version that Bloodwolves runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Bloodwolves?
There are not yet enough recorded wipes for Bloodwolves to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 17 days 4 hours ago.
A.5How would you describe wipe day on Bloodwolves?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does Bloodwolves compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Bloodwolves holds #13,866, in the top 63% of all ranked servers.
A.7How would you characterise the player activity on Bloodwolves?
The last recorded sighting of Bloodwolves was 17 days 4 hours ago; it is offline now.
Tags, lists
A.8How should the tags on Bloodwolves be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Bloodwolves publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Bloodwolves be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Bloodwolves fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on Bloodwolves?
Its name carries no gather rate for Bloodwolves. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What is the map for Bloodwolves?
A procedural map, generated by the game, is what Bloodwolves runs.
Connection
A.12How do you connect to Bloodwolves?
Press F1 inside Rust to open the console and enter client.connect 86.225.105.163:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167584 | Build. The game build is 167584. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.