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Micronesia Returns

Rust Statistics

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Offline · checked 16d ago · 86.45.170.61:28015

Abstract

We describe the public Rust server Micronesia Returns, reached at 86.45.170.61:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,627 of all servers, the top 71%, and #2561 in EU. It last wiped 16d ago on a published weekly schedule; the next wipe is expected Monday 2 November, 01:02 UTC, its weekly schedule tag.

Keywordsweekly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/320% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,627top 71%; #2561 in EU
Last wipe16d agoweekly schedule
Next wipe34d 17hMon 2 Nov, 01:02 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct9 Oct12 Oct14 Oct17 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Monday 2 November, 01:02 UTC, in 4d 17h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Mon 2 Nov, 01:024d 17hits own schedule
Thu 5 Nov, 19:008d 11hforce wipefw
Mon 9 Nov, 01:0211d 17hits own schedule
Mon 16 Nov, 01:0218d 17hits own schedule
Mon 23 Nov, 01:0225d 17hits own schedule
Mon 30 Nov, 01:0232d 17hits own schedule
Thu 3 Dec, 19:0036d 11hforce wipefw
Mon 7 Dec, 01:0239d 17hits own schedule
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 01:0216d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address86.45.170.61:28015
RegionEU
Max players32
Group limit8, the default
Wipe scheduleweekly
Last wipe12 Oct 2026, 01:02 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], rust community servers listed [3], 1x rust servers [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average334/350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average7/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average20/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average33/100
Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average18/100
Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 213 on average48/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Micronesia Returns?

In Europe, according to its own listing, Micronesia Returns appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 86.45.170.61:28015.

A.2What is the online status and reliability of Micronesia Returns?

Micronesia Returns is currently offline, with the last sighting 16 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 6 October 2026.

A.3What version of Rust is run on Micronesia Returns?

Micronesia Returns is running Rust network protocol 2634 and build 167398 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Micronesia Returns wipe?

Because too few wipes of Micronesia Returns are recorded to confirm the schedule, the tag governs the prediction. On Monday 2 November at 01:02 UTC the next wipe is expected. The world currently in use was created 16 days 6 hours ago. According to its tags, the server wipes on a weekly schedule.

A.5What characterises wipe day on Micronesia Returns?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What is the rank of Micronesia Returns among Rust servers?

The seven-day player-hours ranking gives Micronesia Returns #15,627, in the top 71% of ranked servers and #2,561 in Europe.

A.7What is the population level of Micronesia Returns?

The last recorded sighting of Micronesia Returns was 16 days 6 hours ago; it is offline now.

Tags and filters

A.8What is the meaning of the tags on Micronesia Returns?

Tags from Micronesia Returns, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp32 (Max players): The slot count is 32; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; EU (Europe): In the server browser it is filed under Europe. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Micronesia Returns be found among the Rust Statistics lists and filters?

European Rust servers, Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that Micronesia Returns fits. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.10Which settings and rules are in force on Micronesia Returns?

The name of Micronesia Returns states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Micronesia Returns?

On Micronesia Returns the terrain is procedural, built by the game itself.

How to join

A.12How do you connect to Micronesia Returns?

Press F1 inside Rust to open the console and enter client.connect 86.45.170.61:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp32,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp32Max players. The slot count is 32.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. Wipes happen every week.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. 1x rust servers. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.