TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 30d ago · 86.46.9.64:28015
Abstract
We describe the public Rust server TEST, reached at 86.46.9.64:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,459 of all servers, the top 61%. It last wiped 32d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 25 Sep, 11:5532d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 86.46.9.64:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 12:07 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average | 774/825 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average | 47/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average | 134/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average | 446/500 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 261/300 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average | 199/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does TEST have?
No region is published by TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 86.46.9.64:28015.
A.2What is the online status and reliability of TEST?
Right now, TEST is offline, and the last time it was seen was 30 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 25 September 2026.
A.3What is the Rust version for TEST?
The version of Rust on TEST is network protocol 2633 and build 165217, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does TEST follow for wipes?
There are not yet enough recorded wipes for TEST to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 32 days 7 hours have passed since the current world was generated.
A.5How would you describe wipe day on TEST?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe.
Player count
A.6What is the rank of TEST among Rust servers?
Ranked by player hours across seven days, TEST holds #14,459, in the top 61% of all ranked servers.
A.7What is the population level of TEST?
The last recorded sighting of TEST was 30 days 19 hours ago; it is offline now.
Tags and filters
A.8What is the meaning of the tags on TEST?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which TEST publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can TEST be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that TEST fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern TEST?
The name of TEST states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC off, Valve's anti-cheat.
A.11What map is in use on TEST?
A procedural map, generated by the game, is what TEST runs.
How to join
A.12What steps are required to join TEST?
Enter client.connect 86.46.9.64:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp3 | Max players. The slot count is 3. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.