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Rusty Bucket Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 86.9.48.146:28015

Abstract

We describe the public Rust server Rusty Bucket Test, reached at 86.9.48.146:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,226 of all servers, the top 70%. It last wiped 21d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,226top 70%
Last wipe21d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct13 Oct17 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 16:4721d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rusty Bucket Test
Figure 5: The map: Procedural Map, size 4250, seed 186244565. Open on RustMaps.
Table 4: The server's published settings.
Address86.9.48.146:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 16:47 UTC
Hostname^
First seen30 Sep 2026
MapProcedural Map
Size4250
Seed186244565

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], pve servers by play style [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average36/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average37/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average17/200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average25/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average12/150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average11/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Rusty Bucket Test based?

A region is not published by Rusty Bucket Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 86.9.48.146:28015.

A.2What is the reliability of Rusty Bucket Test, and is it online?

Right now, Rusty Bucket Test is offline, and the last time it was seen was 14 days 2 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 30 September 2026.

A.3What version of Rust is run on Rusty Bucket Test?

The version of Rust on Rusty Bucket Test is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Rusty Bucket Test follow for wipes?

Too few wipes by Rusty Bucket Test have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 21 days 3 hours ago.

A.5How would you describe wipe day on Rusty Bucket Test?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What position does Rusty Bucket Test occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rusty Bucket Test at #15,226, within the top 70% of ranked servers.

A.7How would you characterise the player activity on Rusty Bucket Test?

Rusty Bucket Test is not online now; 14 days 2 hours have passed since it was last seen.

Tags and filters

A.8How should the tags on Rusty Bucket Test be interpreted?

gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): The threat is the world, not other players: these are the tags Rusty Bucket Test publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rusty Bucket Test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rusty Bucket Test fits are: Rust community servers, measured and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Rusty Bucket Test operate?

Its name carries no gather rate for Rusty Bucket Test. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is players cannot fight each other. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11On which map does Rusty Bucket Test take place?

Generated by the game from seed 186244565, the procedural map on Rusty Bucket Test measures 4,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12How do you connect to Rusty Bucket Test?

Enter client.connect 86.9.48.146:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. The threat is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.