TEST TEST TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 87.126.166.148:28025
Abstract
We describe the public Rust server TEST TEST TEST, reached at 87.126.166.148:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,705 of all servers, the top 66%. It last wiped 27d ago.
Keywordscarbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.8 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 30 Sep, 12:1827d ago | 1 | – | running | 1 |
| Tue 29 Sep, 16:5828d ago | 1 | – | 0.8 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 87.126.166.148:28025 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 12:18 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Custom Map |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average | 436/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 209/225 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average | 25/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average | 27/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average | 136/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 43/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of TEST TEST TEST?
A region is not published by TEST TEST TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 87.126.166.148:28025.
A.2What is the reliability of TEST TEST TEST, and is it online?
Right now, TEST TEST TEST is offline, and the last time it was seen was 27 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 24 September 2026.
A.3What version of Rust is run on TEST TEST TEST?
Rust network protocol 2633 and build 165217 is the version that TEST TEST TEST runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does TEST TEST TEST wipe?
Too few wipes by TEST TEST TEST have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 27 days 20 hours ago.
A.5What happens on TEST TEST TEST when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does TEST TEST TEST occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts TEST TEST TEST at #15,705, within the top 66% of ranked servers.
A.7At what level does TEST TEST TEST operate in terms of players?
The last recorded sighting of TEST TEST TEST was 27 days 17 hours ago; it is offline now.
Tags and filters
A.8How should the tags on TEST TEST TEST be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^y (Carbon): This server uses Carbon for its plugins: these are the tags TEST TEST TEST publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can TEST TEST TEST be found among the Rust Statistics lists and filters?
The Rust Statistics lists that TEST TEST TEST fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on TEST TEST TEST?
No gather rate appears in the name of TEST TEST TEST. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on TEST TEST TEST?
Size 4,096 and seed 1337 define the procedural, game-generated map on TEST TEST TEST. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
Connection
A.12What is the process for joining TEST TEST TEST?
Press F1 inside Rust to open the console and enter client.connect 87.126.166.148:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp500 | Max players. The slot count is 500. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.