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SinglePlayer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 37d ago · 87.172.250.8:28015

Abstract

We describe the public Rust server SinglePlayer, reached at 87.172.250.8:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,321 of all servers. It last wiped 54d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,321no region published
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address87.172.250.8:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 20:45 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average624/700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average43/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average85/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average347/400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average154/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average137/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does SinglePlayer have?

No region is published by SinglePlayer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 87.172.250.8:28015.

A.2What is the online status and reliability of SinglePlayer?

SinglePlayer is currently offline, with the last sighting 37 days 11 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 20 September 2026.

A.3What is the Rust version for SinglePlayer?

Rust network protocol 2633 and build 164530 is the version that SinglePlayer runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does SinglePlayer follow for wipes?

Too few wipes by SinglePlayer have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 54 days 1 hours.

Population

A.5What position does SinglePlayer occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts SinglePlayer at #13,321, within the top – of ranked servers.

A.6At what level does SinglePlayer operate in terms of players?

At this moment SinglePlayer is offline, having last been seen 37 days 11 hours ago.

Tags and filters

A.7How should the tags on SinglePlayer be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags SinglePlayer publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can SinglePlayer be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that SinglePlayer fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does SinglePlayer operate?

Its name carries no gather rate for SinglePlayer. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on SinglePlayer?

A procedural map, generated by the game, is what SinglePlayer runs.

How to join

A.11What steps are required to join SinglePlayer?

Press F1 inside Rust to open the console and enter client.connect 87.172.250.8:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. 500 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. This server runs game build 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.