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MeRatlos_Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 87.185.59.211:28015

Abstract

We describe the public Rust server MeRatlos_Test, reached at 87.185.59.211:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,991 of all servers, the top 71%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,991top 71%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address87.185.59.211:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 15:59 UTC
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average686/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average59/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average94/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average400/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average208/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average174/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does MeRatlos_Test have?

A region is not published by MeRatlos_Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 87.185.59.211:28015 is its address.

A.2What is the online status and reliability of MeRatlos_Test?

MeRatlos_Test is currently offline, with the last sighting 23 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 4 October 2026 by Rust Statistics.

A.3What version of Rust is run on MeRatlos_Test?

MeRatlos_Test is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does MeRatlos_Test wipe?

The record of MeRatlos_Test's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 23 days 5 hours.

Player count

A.5What is the rank of MeRatlos_Test among Rust servers?

The seven-day player-hours ranking puts MeRatlos_Test at #15,991, within the top 71% of ranked servers.

A.6At what level does MeRatlos_Test operate in terms of players?

The last recorded sighting of MeRatlos_Test was 23 days 4 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on MeRatlos_Test?

Tags from MeRatlos_Test, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can MeRatlos_Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include MeRatlos_Test: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on MeRatlos_Test?

Its name carries no gather rate for MeRatlos_Test. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10On which map does MeRatlos_Test take place?

The game generates the map on MeRatlos_Test; that format is procedural.

Connection

A.11What is the process for joining MeRatlos_Test?

Press F1 inside Rust to open the console and enter client.connect 87.185.59.211:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.