Rust StatisticsWorking papers on every public Rust server · 35,785 players now

SinglePlayer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 41d ago · 87.185.59.230:28015

Abstract

We describe the public Rust server SinglePlayer, reached at 87.185.59.230:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,351 of all servers. It last wiped 54d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,351no region published
Last wipe54d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address87.185.59.230:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 20:45 UTC
Hostname–
First seen16 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average233/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average20/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average112/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average44/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of SinglePlayer?

There is no region published for SinglePlayer. Rust Statistics does not look up the machine's location; it shows where the server says it is. 87.185.59.230:28015 is its address.

A.2What is the online status and reliability of SinglePlayer?

At the present moment, SinglePlayer is offline; it was last seen 41 days 11 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 16 September 2026.

A.3What is the Rust version for SinglePlayer?

SinglePlayer is running Rust network protocol 2633 and build 163794 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does SinglePlayer follow for wipes?

There are not yet enough recorded wipes for SinglePlayer to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 54 days 7 hours.

Player count

A.5How does SinglePlayer compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts SinglePlayer at #13,351, within the top – of ranked servers.

A.6How would you characterise the player activity on SinglePlayer?

SinglePlayer is not online now; 41 days 11 hours have passed since it was last seen.

Tags and filters

A.7What is the meaning of the tags on SinglePlayer?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): 500 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which SinglePlayer publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can SinglePlayer be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that SinglePlayer fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does SinglePlayer operate?

Its name carries no gather rate for SinglePlayer. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10On which map does SinglePlayer take place?

On SinglePlayer the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join SinglePlayer?

Enter client.connect 87.185.59.230:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. 500 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. The game build is 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.