Rust StatisticsWorking papers on every public Rust server · 76,849 players now

[PL]RUST & SCRAP

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 87.205.103.3:28015

Abstract

We describe the public Rust server [PL]RUST & SCRAP, reached at 87.205.103.3:28015 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 1 and a peak of 31. It ranks #7,948 of all servers, the top 36%, and #2086 in EU. It last wiped 13h ago.

Keywordsvanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean1peak 3, 48 h peak 3
Rank2#7,948top 36%; #2086 in EU
Last wipe13h agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0010:0012:0015:0017:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040013:0010:0012:0015:0017:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 36% of all ranked servers, the top 71% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 08:0813h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [PL]RUST & SCRAP
Figure 4: The map: Procedural Map, size 3000, seed 2137. Open on RustMaps.
Table 3: The server's published settings.
Address87.205.103.3:28015
RegionEU
Max players100
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 08:08 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size3000
Seed2137

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], unmodded rust community servers [3], 1x rust servers [4] and predicted wipe schedule [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average667/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average50/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average87/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average179/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of [PL]RUST & SCRAP smooth?

Over the past 48 hours, it ran at an average of 192 server fps, with a low of 158. Buildings, deployables and all other world objects counted together reached a maximum of 47,421 entities. Its highest memory usage was 1,505 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does [PL]RUST & SCRAP have?

Europe is where [PL]RUST & SCRAP lists itself, using the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 87.205.103.3:28015 is its address.

A.3What is the reliability of [PL]RUST & SCRAP, and is it online?

[PL]RUST & SCRAP is currently online. The uptime it reports indicates a restart about 11 hours ago. Of the 120 hours in the last 5 full days, 1 were served, an availability of 1%. It was first observed on 21 October 2026 by Rust Statistics.

A.4What version of Rust is run on [PL]RUST & SCRAP?

[PL]RUST & SCRAP is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on [PL]RUST & SCRAP?

Too few wipes by [PL]RUST & SCRAP have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 13 hours.

Player count

A.6How does [PL]RUST & SCRAP compare with other Rust servers in the rankings?

On player hours over seven days [PL]RUST & SCRAP is #7,948, within the top 36% of all ranked servers; within Europe it is #2,086.

A.7What is the population level of [PL]RUST & SCRAP?

On [PL]RUST & SCRAP, 0 of the 100 slots are occupied at present. Averaged over the last seven days: 1 players; the same period peaks at 3. Of the last 48 hours, the peak hour falls at 16:00 UTC, with an average of 3 players.

Tags and filters

A.8How should the tags on [PL]RUST & SCRAP be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; EU (Europe): Europe is the region it appears under in the server browser: these are the tags [PL]RUST & SCRAP publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can [PL]RUST & SCRAP be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [PL]RUST & SCRAP fits are: European Rust servers, Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules, settings, map

A.10Under what rules and settings does [PL]RUST & SCRAP operate?

No gather rate appears in the name of [PL]RUST & SCRAP. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on [PL]RUST & SCRAP?

Generated by the game from seed 2137, the procedural map on [PL]RUST & SCRAP measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12How do you connect to [PL]RUST & SCRAP?

Press F1 inside Rust to open the console and enter client.connect 87.205.103.3:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^v,EU,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. 1x rust servers. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.