Rust StatisticsWorking papers on every public Rust server · 48,316 players now

AC TEST STAND (insecure)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 87.225.111.109:28015

Abstract

We describe the public Rust server AC TEST STAND (insecure), reached at 87.225.111.109:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,498 of all servers, the top 68%. It last wiped 38d ago.

Keywordsoxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,498top 68%
Last wipe38d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 20 Sep, 12:3038d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address87.225.111.109:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 12:30 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average0/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average303/325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average11/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average25/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average135/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of AC TEST STAND (insecure)?

There is no region published for AC TEST STAND (insecure). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 87.225.111.109:28015.

A.2What is the online status and reliability of AC TEST STAND (insecure)?

Right now, AC TEST STAND (insecure) is offline, and the last time it was seen was 36 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 17 September 2026 by Rust Statistics.

A.3What version of Rust is run on AC TEST STAND (insecure)?

The version of Rust on AC TEST STAND (insecure) is network protocol 2633 and build 163794, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does AC TEST STAND (insecure) follow for wipes?

The record of AC TEST STAND (insecure)'s wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 38 days 20 hours.

A.5How would you describe wipe day on AC TEST STAND (insecure)?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6How does AC TEST STAND (insecure) compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts AC TEST STAND (insecure) at #15,498, within the top 68% of ranked servers.

A.7What is the population level of AC TEST STAND (insecure)?

AC TEST STAND (insecure) is not online now; 36 days have passed since it was last seen.

Tags and filters

A.8How should the tags on AC TEST STAND (insecure) be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod), which AC TEST STAND (insecure) publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can AC TEST STAND (insecure) be found among the Rust Statistics lists and filters?

These Rust Statistics lists include AC TEST STAND (insecure): Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern AC TEST STAND (insecure)?

No gather rate appears in the name of AC TEST STAND (insecure). At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. Oxide plugins are running. VAC is not in use; Valve's anti-cheat is off.

A.11What is the map for AC TEST STAND (insecure)?

A procedural map, generated by the game, is what AC TEST STAND (insecure) runs.

Connection

A.12What steps are required to join AC TEST STAND (insecure)?

Enter client.connect 87.225.111.109:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163794Build. The game build is 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.