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[HUN] Happylife

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 25d ago · 87.229.84.218:28015

Abstract

We describe the public Rust server [HUN] Happylife, reached at 87.229.84.218:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,006 of all servers, the top 70%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,006top 70%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.9 daysbetween real wipes
Wipe-day peak4players, last three wipes
Crowd held0%else halves by day 3
Fri 2 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 15:0926d ago 3 – running 2
Fri 18 Sep, 17:3940d ago 5 halved by day 3 13.9 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [HUN] Happylife
Figure 5: The map: Procedural Map, size 2500, seed 2500. Open on RustMaps.
Table 4: The server's published settings.
Address87.229.84.218:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 15:45 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size2500
Seed2500

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average140/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average112/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average18/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average11/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average15/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of [HUN] Happylife?

A region is not published by [HUN] Happylife. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 87.229.84.218:28015.

A.2What is the online status and reliability of [HUN] Happylife?

[HUN] Happylife is currently offline, with the last sighting 25 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 17 September 2026.

A.3What is the Rust version for [HUN] Happylife?

Rust network protocol 2634 and build 166586 is the version that [HUN] Happylife runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does [HUN] Happylife follow for wipes?

Too few wipes by [HUN] Happylife have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 26 days 11 hours ago.

A.5How would you describe wipe day on [HUN] Happylife?

The average busiest point of recent wipes was 4 players. The peak on the latest wipe came 2 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 3.

Player count

A.6What position does [HUN] Happylife occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts [HUN] Happylife at #16,006, within the top 70% of ranked servers.

A.7At what level does [HUN] Happylife operate in terms of players?

The last recorded sighting of [HUN] Happylife was 25 days 7 hours ago; it is offline now.

Tags, lists

A.8What is the meaning of the tags on [HUN] Happylife?

gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166586 (Build): Build 166586 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags [HUN] Happylife publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can [HUN] Happylife be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [HUN] Happylife fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does [HUN] Happylife operate?

The name of [HUN] Happylife states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11On which map does [HUN] Happylife take place?

Generated by the game from seed 2500, the procedural map on [HUN] Happylife measures 2,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to [HUN] Happylife?

Press F1 inside Rust to open the console and enter client.connect 87.229.84.218:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/meghivo.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2634,gmrust,cs166586,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp30Max players. The slot count is 30.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166586Build. Build 166586 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.