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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 39d ago · 87.250.196.189:28015

Abstract

We describe the public Rust server nameserver, reached at 87.250.196.189:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,435 of all servers. It last wiped 53d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,435no region published
Last wipe53d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address87.250.196.189:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe5 Sep 2026, 17:59 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average140/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average112/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average18/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average11/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average15/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does nameserver have?

A region is not published by nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 87.250.196.189:28015 is its address.

A.2How reliable is nameserver, and is it currently online?

Right now, nameserver is offline, and the last time it was seen was 39 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 17 September 2026.

A.3What version of Rust is run on nameserver?

nameserver is running Rust network protocol 2633 and build 163207 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does nameserver follow for wipes?

The record of nameserver's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 53 days 9 hours ago.

Player count

A.5How does nameserver compare with other Rust servers in the rankings?

Ranked by player hours across seven days, nameserver holds #14,435, in the top – of all ranked servers.

A.6How would you characterise the player activity on nameserver?

The last recorded sighting of nameserver was 39 days 13 hours ago; it is offline now.

Tags, lists

A.7How should the tags on nameserver be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163207 (Build): Build 163207 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which nameserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

The Rust Statistics lists that nameserver fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does nameserver operate?

No gather rate appears in the name of nameserver. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10On which map does nameserver take place?

The game generates the map on nameserver; that format is procedural.

Connection

A.11What steps are required to join nameserver?

Press F1 inside Rust to open the console and enter client.connect 87.250.196.189:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp15Max players. 15 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163207Build. Build 163207 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.