Persleda
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 88.26.148.217:28015
Abstract
We describe the public Rust server Persleda, reached at 88.26.148.217:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,813 of all servers, the top 61%. It last wiped 23d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 11:1923d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 88.26.148.217:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 14:33 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average | 547/625 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average | 36/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average | 57/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 292/325 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 112/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average | 126/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Persleda?
A region is not published by Persleda. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 88.26.148.217:28015.
A.2How reliable is Persleda, and is it currently online?
Right now, Persleda is offline, and the last time it was seen was 23 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 3 October 2026 by Rust Statistics.
A.3What version of Rust is run on Persleda?
The version of Rust on Persleda is network protocol 2634 and build 166652, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Persleda wipe?
There are not yet enough recorded wipes for Persleda to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 23 days 8 hours.
A.5What characterises wipe day on Persleda?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does Persleda occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Persleda holds #13,813, in the top 61% of all ranked servers.
A.7What is the population level of Persleda?
Persleda is not online now; 23 days 6 hours have passed since it was last seen.
Tags, lists
A.8What is the meaning of the tags on Persleda?
gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags Persleda publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Persleda be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Persleda fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Persleda?
The name of Persleda states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on Persleda?
A procedural map, generated by the game, is what Persleda runs.
Connection
A.12What steps are required to join Persleda?
Enter client.connect 88.26.148.217:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.