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HardSR

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 89.104.70.10:28015

Abstract

We describe the public Rust server HardSR, reached at 89.104.70.10:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,868 of all servers, the top 72%. It last wiped 20d ago.

Keywordsteams off hardcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,868top 72%
Last wipe20d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map, size 3000, seed 0.
Table 3: The server's published settings.
Address89.104.70.10:28015
Region–
Max players50
Group limitteams off
Wipe schedule–
Last wipe8 Oct 2026, 20:58 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size3000
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average17/200
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average5/400
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average3/75
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average2/400
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average2/100
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average5/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is HardSR based?

A region is not published by HardSR. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 89.104.70.10:28015 is its address.

A.2What is the reliability of HardSR, and is it online?

Right now, HardSR is offline, and the last time it was seen was 19 days 2 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 8 October 2026 by Rust Statistics.

A.3What version of Rust is run on HardSR?

Rust network protocol 2634 and build 167231 is the version that HardSR runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does HardSR wipe?

Too few wipes by HardSR have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 20 days have passed since the current world was generated.

Population

A.5What position does HardSR occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts HardSR at #15,868, within the top 72% of ranked servers.

A.6At what level does HardSR operate in terms of players?

The last recorded sighting of HardSR was 19 days 2 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on HardSR?

Tags from HardSR, read by the game's server browser, are gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): It offers 50 slots; ts0 (Group limit): The server does not allow teams; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can HardSR be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that HardSR fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Settings and map

A.9What are the settings and rules that govern HardSR?

Its name carries no gather rate for HardSR. A group limit is absent from what the server publishes. hardcore is the game mode here; Facepunch's most demanding mode. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on HardSR?

The procedural map HardSR runs measures 3,000 and is generated by the game.

Connection

A.11How do you connect to HardSR?

Enter client.connect 89.104.70.10:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167231,ts0.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmhardcoreGame mode. A harsher ruleset, hardcore.
mp50Max players. It offers 50 slots.
ts0Group limit. The server does not allow teams.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167231Build. The game build is 167231.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.