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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 22d ago · 89.105.205.13:28015

Abstract

We describe the public Rust server ServerName, reached at 89.105.205.13:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,987 of all servers, the top 71%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,987top 71%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address89.105.205.13:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 19:59 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average328/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average215/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average56/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average74/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is ServerName based?

A region is not published by ServerName. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 89.105.205.13:28015.

A.2How reliable is ServerName, and is it currently online?

Right now, ServerName is offline, and the last time it was seen was 22 days 10 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 6 October 2026 by Rust Statistics.

A.3What is the Rust version for ServerName?

The version of Rust on ServerName is network protocol 2634 and build 166652, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does ServerName wipe?

There are not yet enough recorded wipes for ServerName to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 26 days 3 hours have passed since the current world was generated.

Population

A.5How does ServerName compare with other Rust servers in the rankings?

Ranked by player hours across seven days, ServerName holds #15,987, in the top 71% of all ranked servers.

A.6How would you characterise the player activity on ServerName?

The last recorded sighting of ServerName was 22 days 10 hours ago; it is offline now.

Tags, lists

A.7How should the tags on ServerName be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which ServerName publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that ServerName fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on ServerName?

No gather rate appears in the name of ServerName. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for ServerName?

The game generates the map on ServerName; that format is procedural.

Connection

A.11How do you connect to ServerName?

Enter client.connect 89.105.205.13:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. 5 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.