U.S.D. RusT
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 89.105.239.177:28015
Abstract
We describe the public Rust server U.S.D. RusT, reached at 89.105.239.177:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,432 of all servers, the top 69%. It last wiped 32d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 89.105.239.177:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 05:42 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average | 673/700 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 429/475 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average | 33/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average | 60/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average | 229/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average | 119/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does U.S.D. RusT have?
There is no region published for U.S.D. RusT. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 89.105.239.177:28015.
A.2What is the reliability of U.S.D. RusT, and is it online?
Right now, U.S.D. RusT is offline, and the last time it was seen was 46 hours ago. The server was up 1% of the time over the last 7 full days, 1 of 168 hours. The first record of it by Rust Statistics dates to 26 September 2026.
A.3What version of Rust is run on U.S.D. RusT?
Rust network protocol 2633 and build 165217 is the version that U.S.D. RusT runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on U.S.D. RusT?
There are not yet enough recorded wipes for U.S.D. RusT to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 32 days 7 hours.
Player count
A.5How does U.S.D. RusT compare with other Rust servers in the rankings?
Ranked by player hours across seven days, U.S.D. RusT holds #15,432, in the top 69% of all ranked servers.
A.6What is the population level of U.S.D. RusT?
The last recorded sighting of U.S.D. RusT was 46 hours ago; it is offline now. The seven-day average for this server is 0 players.
Tags, lists
A.7What do the tags associated with U.S.D. RusT signify?
Tags from U.S.D. RusT, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can U.S.D. RusT be found among the Rust Statistics lists and filters?
These Rust Statistics lists include U.S.D. RusT: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern U.S.D. RusT?
The name of U.S.D. RusT states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on U.S.D. RusT?
The game generates the map on U.S.D. RusT; that format is procedural.
How to join
A.11What steps are required to join U.S.D. RusT?
Press F1 inside Rust to open the console and enter client.connect 89.105.239.177:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.