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server_name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 89.109.44.17:28015

Abstract

We describe the public Rust server server_name, reached at 89.109.44.17:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,025 of all servers, the top 59%. It last wiped 15d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#13,025top 59%
Last wipe15d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address89.109.44.17:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 16:46 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average390/350
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average22/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average26/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average111/225
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average38/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does server_name have?

No region is published by server_name. Rust Statistics does not look up the machine's location; it shows where the server says it is. 89.109.44.17:28015 is its address.

A.2What is the reliability of server_name, and is it online?

At the present moment, server_name is offline; it was last seen 2 days 13 hours ago. The server was up 0% of the time over the last 2 full days, 0 of 48 hours. Its first appearance in Rust Statistics's records is 25 October 2026.

A.3What version of Rust is run on server_name?

The version of Rust on server_name is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on server_name?

The record of server_name's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 15 days 15 hours.

Population

A.5How does server_name compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts server_name at #13,025, within the top 59% of ranked servers.

A.6What is the population level of server_name?

The last recorded sighting of server_name was 2 days 13 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags and filters

A.7What do the tags associated with server_name signify?

gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags server_name publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can server_name be found among the Rust Statistics lists and filters?

These Rust Statistics lists include server_name: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on server_name?

The name of server_name states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10On which map does server_name take place?

On server_name the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining server_name?

Press F1 inside Rust to open the console and enter client.connect 89.109.44.17:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. The slot count is 5.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.