Timeweb Cloud
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 19d ago · 89.109.51.214:28015
Abstract
We describe the public Rust server Timeweb Cloud, reached at 89.109.51.214:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,849 of all servers, the top 72%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 89.109.51.214:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:32 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average | 116/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 308/325 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 21/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 24/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 50/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average | 141/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Timeweb Cloud based?
A region is not published by Timeweb Cloud. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 89.109.51.214:28015.
A.2What is the reliability of Timeweb Cloud, and is it online?
Right now, Timeweb Cloud is offline, and the last time it was seen was 19 days 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 6 October 2026.
A.3What is the Rust version for Timeweb Cloud?
Rust network protocol 2634 and build 167398 is the version that Timeweb Cloud runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Timeweb Cloud wipe?
The record of Timeweb Cloud's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 27 days 13 hours have passed since the current world was generated.
Player count
A.5How does Timeweb Cloud compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Timeweb Cloud at #15,849, within the top 72% of ranked servers.
A.6What is the population level of Timeweb Cloud?
The last recorded sighting of Timeweb Cloud was 19 days 12 hours ago; it is offline now.
Tags, lists
A.7How should the tags on Timeweb Cloud be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags Timeweb Cloud publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Timeweb Cloud be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Timeweb Cloud: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does Timeweb Cloud operate?
Its name carries no gather rate for Timeweb Cloud. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10On which map does Timeweb Cloud take place?
On Timeweb Cloud the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to Timeweb Cloud?
Press F1 inside Rust to open the console and enter client.connect 89.109.51.214:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. It offers 5 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.