combatland staging
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 89.12.141.47:28015
Abstract
We describe the public Rust server combatland staging, reached at 89.12.141.47:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,570 of all servers, the top 61%. It last wiped 16d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 11 Oct, 11:3316d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 89.12.141.47:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 11:45 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average | 352/425 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average | 22/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average | 41/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 144/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 63/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average | 65/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does combatland staging have?
A region is not published by combatland staging. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 89.12.141.47:28015.
A.2What is the online status and reliability of combatland staging?
combatland staging is currently offline, with the last sighting 16 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 11 October 2026.
A.3What is the Rust version for combatland staging?
Rust network protocol 2634 and build 166493 is the version that combatland staging runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does combatland staging follow for wipes?
The record of combatland staging's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 16 days 13 hours.
A.5What happens on combatland staging when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What is the rank of combatland staging among Rust servers?
The seven-day player-hours ranking puts combatland staging at #13,570, within the top 61% of ranked servers.
A.7At what level does combatland staging operate in terms of players?
The last recorded sighting of combatland staging was 16 days 8 hours ago; it is offline now.
Tags, lists
A.8What do the tags associated with combatland staging signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166493 (Build): Build 166493 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which combatland staging publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can combatland staging be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that combatland staging fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on combatland staging?
Its name carries no gather rate for combatland staging. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.11On which map does combatland staging take place?
The game generates the map on combatland staging; that format is procedural.
How to join
A.12How do you connect to combatland staging?
Enter client.connect 89.12.141.47:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166493 | Build. Build 166493 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.