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Timeweb Cloud

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 38d ago · 89.125.210.122:28015

Abstract

We describe the public Rust server Timeweb Cloud, reached at 89.125.210.122:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,224 of all servers. It last wiped 38d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,224no region published
Last wipe38d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address89.125.210.122:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 16:25 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average379/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average67/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average85/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Timeweb Cloud?

A region is not published by Timeweb Cloud. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 89.125.210.122:28015 is its address.

A.2What is the reliability of Timeweb Cloud, and is it online?

At the present moment, Timeweb Cloud is offline; it was last seen 38 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 20 September 2026.

A.3What version of Rust is run on Timeweb Cloud?

The version of Rust on Timeweb Cloud is network protocol 2633 and build 164530, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Timeweb Cloud wipe?

The record of Timeweb Cloud's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 38 days 6 hours have passed since the current world was generated.

Player count

A.5What is the rank of Timeweb Cloud among Rust servers?

Ranked by player hours across seven days, Timeweb Cloud holds #13,224, in the top – of all ranked servers.

A.6At what level does Timeweb Cloud operate in terms of players?

The last recorded sighting of Timeweb Cloud was 38 days 5 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Timeweb Cloud be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Timeweb Cloud publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Timeweb Cloud be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Timeweb Cloud: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Timeweb Cloud?

Its name carries no gather rate for Timeweb Cloud. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on Timeweb Cloud?

A procedural map, generated by the game, is what Timeweb Cloud runs.

How to join

A.11How do you connect to Timeweb Cloud?

Press F1 inside Rust to open the console and enter client.connect 89.125.210.122:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. 5 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.