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Gamed!de

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 89.163.189.125:28015

Abstract

We describe the public Rust server Gamed!de, reached at 89.163.189.125:28015. At the last check it held 0 of 8 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,971 of all servers, the top 45%. It last wiped 25d ago.

Keywordsteams off hardcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#9,971top 45%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304008:0017:0002:0010:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 45% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.5 daysbetween real wipes
Wipe-day peak1players, last three wipes
Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 06:4026d ago 1 – running 0
Fri 2 Oct, 19:0926d ago 1 – 0.5 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 3500, seed 0.
Table 4: The server's published settings.
Address89.163.189.125:28015
Region–
Max players8
Group limitteams off
Wipe schedule–
Last wipe3 Oct 2026, 07:39 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size3500
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average7/200
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average4/400
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average3/75
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average2/400
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average6/100
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average1/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Gamed!de run?

Its average server fps over the last 48 hours was 30, with a minimum of 30. The highest number of entities it carried was 67,301, comprising buildings, deployables and all other objects. The peak memory usage was 3,181 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Gamed!de based?

No region is published by Gamed!de. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 89.163.189.125:28015.

A.3What is the online status and reliability of Gamed!de?

Gamed!de is online at this time. It last restarted around 5 days 16 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 2 October 2026.

A.4What version of Rust is run on Gamed!de?

Gamed!de is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Gamed!de wipe?

There are not yet enough recorded wipes for Gamed!de to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 25 days 23 hours.

A.6What characterises wipe day on Gamed!de?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What position does Gamed!de occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Gamed!de holds #9,971, in the top 45% of all ranked servers.

A.8What is the population level of Gamed!de?

At this moment 0 players are on Gamed!de, which has 8 slots in total. Over the last week the count averages 0 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 16:00 UTC, with an average of 0 players.

Tags, lists

A.9What is the meaning of the tags on Gamed!de?

gmhardcore (Game mode): A harsher ruleset, hardcore; mp8 (Max players): The slot count is 8; ts0 (Group limit): Teams are disabled; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Gamed!de publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Gamed!de be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Gamed!de: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Rules, settings, map

A.11What are the settings and rules that govern Gamed!de?

Its name carries no gather rate for Gamed!de. The group limit is not published. Listed as hardcore, the game mode is Of Facepunch's modes, the hardest. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Gamed!de?

The procedural map Gamed!de runs measures 3,500 and is generated by the game.

How to join

A.13How do you connect to Gamed!de?

Press F1 inside Rust to open the console and enter client.connect 89.163.189.125:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,gmhardcore,cs168909,ts0.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmhardcoreGame mode. A harsher ruleset, hardcore.
mp8Max players. The slot count is 8.
ts0Group limit. Teams are disabled.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.