Rust StatisticsWorking papers on every public Rust server · 67,519 players now

Test server autowipe

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 89.179.78.59:28888

Abstract

We describe the public Rust server Test server autowipe, reached at 89.179.78.59:28888. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 16d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,423top 69%
Last wipe16d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0016:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040013:0022:0007:0016:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 11 Oct, 16:4816d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Test server autowipe
Figure 5: The map: Procedural Map, size 3000, seed 93197. Open on RustMaps.
Table 4: The server's published settings.
Address89.179.78.59:28888
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 16:48 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed93197

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average654/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average439/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average42/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average47/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average174/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average112/125

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Test server autowipe smooth?

Over the past 48 hours, it ran at an average of 186 server fps, with a low of 155. The highest number of entities it carried was 48,182, comprising buildings, deployables and all other objects. The peak memory usage was 2,562 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Test server autowipe based?

No region is published by Test server autowipe. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 89.179.78.59:28888 is its address.

A.3What is the online status and reliability of Test server autowipe?

Test server autowipe is currently online. Based on the uptime it reports, the last restart occurred about 6 days 13 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Test server autowipe?

Test server autowipe is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Test server autowipe?

Too few wipes by Test server autowipe have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 16 days 19 hours.

A.6What characterises wipe day on Test server autowipe?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7How does Test server autowipe compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Test server autowipe at #15,423, within the top 69% of ranked servers.

A.8What is the population level of Test server autowipe?

On Test server autowipe, 0 of the 40 slots are occupied at present. The seven-day average for this server is 0 players.

Tags, lists

A.9How should the tags on Test server autowipe be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Test server autowipe publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Test server autowipe be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test server autowipe fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern Test server autowipe?

No gather rate appears in the name of Test server autowipe. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on Test server autowipe?

Generated by the game from seed 93197, the procedural map on Test server autowipe measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to Test server autowipe?

Enter client.connect 89.179.78.59:28888 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. The slot count is 40.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.