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BSP Dust II Prototype

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15d ago · 89.235.237.60:28245

Abstract

We describe the public Rust server BSP Dust II Prototype, reached at 89.235.237.60:28245. It is offline at the last check, against a seven-day mean of 01. It ranks #15,366 of all servers, the top 71%. It last wiped 16d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,366top 71%
Last wipe16d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address89.235.237.60:28245
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 16:46 UTC
Hostname–
First seen13 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average41/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average38/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average116/150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average127/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of BSP Dust II Prototype?

There is no region published for BSP Dust II Prototype. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 89.235.237.60:28245.

A.2How reliable is BSP Dust II Prototype, and is it currently online?

Right now, BSP Dust II Prototype is offline, and the last time it was seen was 15 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 October 2026.

A.3What version of Rust is run on BSP Dust II Prototype?

BSP Dust II Prototype is running Rust network protocol 2634 and build 167584 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on BSP Dust II Prototype?

Too few wipes by BSP Dust II Prototype have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 16 days 4 hours ago.

Population

A.5How does BSP Dust II Prototype compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts BSP Dust II Prototype at #15,366, within the top 71% of ranked servers.

A.6How would you characterise the player activity on BSP Dust II Prototype?

At this moment BSP Dust II Prototype is offline, having last been seen 15 days 10 hours ago.

Tags and filters

A.7What do the tags associated with BSP Dust II Prototype signify?

Tags from BSP Dust II Prototype, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167584 (Build): Build 167584 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can BSP Dust II Prototype be found among the Rust Statistics lists and filters?

These Rust Statistics lists include BSP Dust II Prototype: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does BSP Dust II Prototype operate?

Its name carries no gather rate for BSP Dust II Prototype. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

Connection

A.10How do you connect to BSP Dust II Prototype?

Press F1 inside Rust to open the console and enter client.connect 89.235.237.60:28245. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp4Max players. 4 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167584Build. Build 167584 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.