Staging
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40d ago · 89.24.34.239:28015
Abstract
We describe the public Rust server Staging, reached at 89.24.34.239:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,837 of all servers. It last wiped 42d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 15 Sep, 13:2942d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 89.24.34.239:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Sep 2026, 13:29 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average | 672/750 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average | 48/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average | 84/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average | 370/450 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 182/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average | 163/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Staging have?
There is no region published for Staging. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 89.24.34.239:28015.
A.2How reliable is Staging, and is it currently online?
At the present moment, Staging is offline; it was last seen 40 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 15 September 2026.
A.3What is the Rust version for Staging?
The version of Rust on Staging is network protocol 2633 and build 164434, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on Staging?
There are not yet enough recorded wipes for Staging to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 42 days 7 hours.
A.5How would you describe wipe day on Staging?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does Staging compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Staging holds #14,837, in the top – of all ranked servers.
A.7How would you characterise the player activity on Staging?
The last recorded sighting of Staging was 40 days 23 hours ago; it is offline now.
Tags, lists
A.8What is the meaning of the tags on Staging?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164434 (Build): Build 164434 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags Staging publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Staging be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Staging fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does Staging operate?
No gather rate appears in the name of Staging. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for Staging?
The game generates the map on Staging; that format is procedural.
Connection
A.12What is the process for joining Staging?
Press F1 inside Rust to open the console and enter client.connect 89.24.34.239:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164434,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164434 | Build. Build 164434 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.