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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 89.38.99.64:28015

Abstract

We describe the public Rust server nameserver, reached at 89.38.99.64:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,108 of all servers, the top 59%. It last wiped 17d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/157% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#13,108top 59%
Last wipe17d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address89.38.99.64:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 14:04 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average459/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average28/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average48/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average212/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average79/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average94/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of nameserver?

A region is not published by nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 89.38.99.64:28015.

A.2What is the online status and reliability of nameserver?

At the present moment, nameserver is offline; it was last seen 6 days 5 hours ago. Of the 120 hours in the last 5 full days, 0 were served, an availability of 0%. It was first observed on 21 October 2026 by Rust Statistics.

A.3What is the Rust version for nameserver?

nameserver is running Rust network protocol 2634 and build 167398 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does nameserver wipe?

The record of nameserver's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 17 days 9 hours ago.

Player count

A.5What position does nameserver occupy in the ranking of Rust servers?

Ranked by player hours across seven days, nameserver holds #13,108, in the top 59% of all ranked servers.

A.6How would you characterise the player activity on nameserver?

At this moment nameserver is offline, having last been seen 6 days 5 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags and filters

A.7How should the tags on nameserver be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which nameserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

These Rust Statistics lists include nameserver: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does nameserver operate?

No gather rate appears in the name of nameserver. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does nameserver take place?

A procedural map, generated by the game, is what nameserver runs.

How to join

A.11What is the process for joining nameserver?

Press F1 inside Rust to open the console and enter client.connect 89.38.99.64:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. The slot count is 15.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. The game build is 167398.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.