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FirstRustTD

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 89.39.107.202:28015

Abstract

We describe the public Rust server FirstRustTD, reached at 89.39.107.202:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,987 of all servers, the top 71%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,987top 71%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address89.39.107.202:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 09:36 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average139/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average173/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average528/675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average31/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average613/775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average498/625

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of FirstRustTD?

No region is published by FirstRustTD. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 89.39.107.202:28015 is its address.

A.2What is the online status and reliability of FirstRustTD?

At the present moment, FirstRustTD is offline; it was last seen 23 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 6 October 2026.

A.3What is the Rust version for FirstRustTD?

FirstRustTD is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on FirstRustTD?

The record of FirstRustTD's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 23 days 13 hours ago.

Player count

A.5How does FirstRustTD compare with other Rust servers in the rankings?

Ranked by player hours across seven days, FirstRustTD holds #15,987, in the top 71% of all ranked servers.

A.6At what level does FirstRustTD operate in terms of players?

The last recorded sighting of FirstRustTD was 23 days 10 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on FirstRustTD?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp4 (Max players): 4 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which FirstRustTD publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can FirstRustTD be found among the Rust Statistics lists and filters?

These Rust Statistics lists include FirstRustTD: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on FirstRustTD?

Its name carries no gather rate for FirstRustTD. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10On which map does FirstRustTD take place?

The game generates the map on FirstRustTD; that format is procedural.

How to join

A.11What is the process for joining FirstRustTD?

Enter client.connect 89.39.107.202:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmvanilla,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp4Max players. 4 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.