Rust local - test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 89.93.135.111:28015
Abstract
We describe the public Rust server Rust local - test, reached at 89.93.135.111:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,819 of all servers, the top 60%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 02:0326d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 89.93.135.111:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 02:25 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 513/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 315/400 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 42/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 35/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 91/150 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 111/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Rust local - test based?
There is no region published for Rust local - test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 89.93.135.111:28015.
A.2How reliable is Rust local - test, and is it currently online?
Rust local - test is currently offline, with the last sighting 26 days 16 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 28 September 2026.
A.3What is the Rust version for Rust local - test?
Rust local - test is running Rust network protocol 2634 and build 166494 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Rust local - test follow for wipes?
Too few wipes by Rust local - test have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 26 days 19 hours ago.
A.5What characterises wipe day on Rust local - test?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 2 hours after it began.
Player count
A.6What position does Rust local - test occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Rust local - test holds #13,819, in the top 60% of all ranked servers.
A.7How would you characterise the player activity on Rust local - test?
Rust local - test is not online now; 26 days 16 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on Rust local - test be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which Rust local - test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Rust local - test be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust local - test: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does Rust local - test operate?
No gather rate appears in the name of Rust local - test. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC off, Valve's anti-cheat.
A.11What map is in use on Rust local - test?
On Rust local - test the terrain is procedural, built by the game itself.
How to join
A.12What steps are required to join Rust local - test?
Enter client.connect 89.93.135.111:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. Build 166494 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.