typical TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 38d ago · 9.244.16.170:28015
Abstract
We describe the public Rust server typical TEST, reached at 9.244.16.170:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,413 of all servers. It last wiped 39d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.9 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 19 Sep, 05:2039d ago | 0 | – | running | 0 |
| Thu 17 Sep, 07:0241d ago | 0 | – | 1.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 9.244.16.170:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 07:46 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average | 686/725 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 439/500 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average | 32/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average | 49/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average | 157/175 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average | 215/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of typical TEST?
No region is published by typical TEST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 9.244.16.170:28015 is its address.
A.2What is the online status and reliability of typical TEST?
At the present moment, typical TEST is offline; it was last seen 38 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 16 September 2026 by Rust Statistics.
A.3What is the Rust version for typical TEST?
The version of Rust on typical TEST is network protocol 2633 and build 164530, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does typical TEST follow for wipes?
Too few wipes by typical TEST have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 39 days 7 hours.
A.5What happens on typical TEST when wipe day arrives?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What is the rank of typical TEST among Rust servers?
The seven-day player-hours ranking puts typical TEST at #15,413, within the top – of ranked servers.
A.7How would you characterise the player activity on typical TEST?
typical TEST is not online now; 38 days 21 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on typical TEST be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which typical TEST publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can typical TEST be found among the Rust Statistics lists and filters?
These Rust Statistics lists include typical TEST: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on typical TEST?
No gather rate appears in the name of typical TEST. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on typical TEST?
A procedural map, generated by the game, is what typical TEST runs.
Connection
A.12What steps are required to join typical TEST?
Press F1 inside Rust to open the console and enter client.connect 9.244.16.170:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.