SajorutoLAND
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 7d ago · 90.108.190.22:28015
Abstract
We describe the public Rust server SajorutoLAND, reached at 90.108.190.22:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,432 of all servers, the top 69%. It last wiped 10d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 18 Oct, 17:5110d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 90.108.190.22:28015 |
|---|---|
| Region | – |
| Max players | 128 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 17:51 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 187/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 118/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 19/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average | 12/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 19/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 26/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of SajorutoLAND?
There is no region published for SajorutoLAND. Rust Statistics does not look up the machine's location; it shows where the server says it is. 90.108.190.22:28015 is its address.
A.2What is the reliability of SajorutoLAND, and is it online?
Right now, SajorutoLAND is offline, and the last time it was seen was 7 days 12 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 29 September 2026 by Rust Statistics.
A.3What version of Rust is run on SajorutoLAND?
The version of Rust on SajorutoLAND is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does SajorutoLAND wipe?
The record of SajorutoLAND's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 10 days 8 hours have passed since the current world was generated.
Player count
A.5How does SajorutoLAND compare with other Rust servers in the rankings?
Ranked by player hours across seven days, SajorutoLAND holds #15,432, in the top 69% of all ranked servers.
A.6At what level does SajorutoLAND operate in terms of players?
SajorutoLAND is not online now; 7 days 12 hours have passed since it was last seen.
Tags, lists
A.7How should the tags on SajorutoLAND be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp128 (Max players): 128 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which SajorutoLAND publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can SajorutoLAND be found among the Rust Statistics lists and filters?
The Rust Statistics lists that SajorutoLAND fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.9Under what rules and settings does SajorutoLAND operate?
Its name carries no gather rate for SajorutoLAND. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.10On which map does SajorutoLAND take place?
A procedural map, generated by the game, is what SajorutoLAND runs.
Connection
A.11What steps are required to join SajorutoLAND?
Press F1 inside Rust to open the console and enter client.connect 90.108.190.22:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp128,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp128 | Max players. 128 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.